Mental health education, with AR/VR neuroimaging, in schools


States like Maine, Nevada, Oregon, and Utah allow students to take mental health days off if needed.

This is in addition to growing care, advice and support efforts.

What happens in the brain can be assessed with augmented reality (AR) and virtual reality (VR) as neuroimaging tools.

Using augmented reality and virtual reality in schools can reduce anxiety and depression.

When someone drinks coffee and it causes cortisol to be secreted, it can be interpreted as cortisol building what becomes alertness and alertness for the person. When someone is happy after compliments for doing something, the compliments become something else that went somewhere in the brain to build what led to the pleasure.

When someone is being punished for a wrongdoing, the goal is to bundle that behavior with the pain and the penalty, so that it deters them from doing it next time.


There is a mental health issue for the way she is not treated in schools. There are rules of constructing what becomes an experience. It is this, something relayed to the stations that is supposed to be a vital part of basic mental health education.

Memory – or the areas of the brain that store what is known – doesn’t just have clusters for math, language, physics and other subjects; it also has groups for courage, hate, optimism, hope, energy, lethargy, fear and so on.

What makes something external have an effect? What is the building process that should become a basic knowledge of how things mentally work for or against a child, youth or adolescent?

Multisensory integration occurs in the brain. The senses are integrated into a uniform unity. It is this uniform, proposed unity that becomes relayed in order to know, feel and then react.


In a classroom, everything is an external stimulus, which becomes input, integrates, and then takes turns. So there is a version of everything that is physical to the brain. This is what the drives affect according to what is known. If an alarm goes off and panic ensues, the version goes to memory to find out what it is, then to the center to feel the fear.

The uniform unit of sensory integration is postulated as thought or thought form. It is the thought version of everything memory stores and uses to think, make decisions, and go where the felt effects are. The office physically has a thought version in the brain. Words from the outside are thought versions of the brain.

How is thought transported in each case of sanity? How can mental order/disorder be bifurcated around thoughts and memory?


The main goal is to display thoughts and memory with AR/VR as neuroimaging tools, to aid understanding and remove the blur around mental health organizing minds for better results. Situational displays like bullying, poor retention, difficulty understanding, exam anxiety, teacher like/dislike, non-acceptance in a group, etc. would be vital .

Digital displays may be expandable beyond these platforms, but they will be based on multisensory integration theory established in neuroscience. Then, with the postulation of its uniform unity, as explained.

The future of mental health education in schools is thinking and remembering.


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